Aim At Bodies Not Lines To Win More Pickleball Points

  • The Dink reports that aiming at an opponent’s body produces more forced errors than chasing the sidelines.
  • The guide names three targets: the paddle-side hip, the dominant shoulder and the front foot.
  • Sideline shots still have a place on open courts, on returns, in dink rallies and when the score demands a gamble.

The Sideline Is A Zero-Inch Target

Pickleball players love the line. A ball that clips the sideline is a clean winner, and it feels like the reward for a well-struck shot. In a guide published October 14, The Dink argues that this habit costs players points, and it offers a simpler default: hit the opponent’s body.

The guide, written by The Dink Media Team, starts with geometry. The sideline is a zero-inch target, so a miss of a single inch loses the point. A body works differently. According to The Dink, the paddle-side hip is roughly a foot wide and sits about four feet inside the boundary. That is a larger and safer target than a painted line.

The central claim of the guide fits in one sentence: “Playing the body not the lines turns a low-percentage winner into a high-percentage forced error.” The Dink describes the idea as a trade. Players give up the fantasy of the untouchable winner and take a more repeatable reward, a steady supply of forced errors, in return.

The guide also points out a difference between the two targets. The sideline does not move, does not get jammed and does not chicken-wing a volley into the net. Opponents do all three. A player who aims at the body is asking the opponent to make a mistake,.

Three Body Targets To Practice

The Dink lists three zones. The first is the paddle-side hip, which is the hip on the same side as the opponent’s paddle hand. A ball jammed there forces an awkward block or a rotation of the body. The second is the dominant shoulder. The third is the front foot.

The paddle-side hip gets the most attention in the guide for what it does to the opponent’s swing. The Dink defines the chicken wing as the movement that happens when a ball is jammed into a player’s dominant hip and the player lifts the elbow out to the side to make contact. The paddle face opens, and the ball pops up.

The rules support the tactic. The guide says that under the official USA Pickleball rules, a ball that strikes a player is a fault on that player, so the torso is a legal target. The Dink adds a note for mixed and recreational play: use social norms and court sense. In casual games, the guide says to avoid head-height balls, especially against newer or older players. In competitive play, it says body shots are not bad sportsmanship.

Speed-Ups, Drives And Third Shots

The guide applies the body-first idea to several parts of the game. On speed-ups, it says that flicking at the outside shoulder lets the opponent counter comfortably. Flicking at the hip leaves the opponent with nowhere to put their hands. Timing counts for more than target, The Dink says, but pairing good timing with a body target raises the chance of winning the exchange.

Drives follow a similar rule, with one adjustment: aim low. The guide recommends the front foot or the shoelaces, not the chest. A chest-high ball gives a blocker an easy surface to work with. A low drive forces a half volley, and half volleys often end up in the net.

The same thinking applies to the third shot. The Dink says a drive at the feet beats a gap that will close before the ball arrives. If a player’s drives keep floating, the guide treats that as a sign of a contact-point problem, not a targeting problem.

Pick One Opponent In Doubles

In doubles, the guide adds a rule about who to hit. Pick one opponent and stay on that player. Alternating between the two opponents keeps both of them fresh. Staying on one player drags that person out of position, pulls the partner into covering extra ground and opens the middle of the court.

How to choose the target is a matter of reading the matchup. The guide says the target is usually the weaker pair of hands, but not always. In some cases, hitting at a strong player works, as that player gets impatient. The Dink advises committing to the choice for a few points before judging whether it works.

Body shots also work as a defensive tool against hard hitters, whom the guide calls “bangers.” A jammed driver cannot generate pace.

The guide notes one difference in singles. Body targeting counts for less there. The open court gives a player more room to attack.

When To Go For The Line

The Dink does not ban the sideline. The guide lists four situations where aiming for the line makes sense.

The first is when the opponent is out of position and the court is open. A body shot into empty space is a slow ball. The second is the return of serve, where deep corner returns buy time. The third is dinking, where cross-court dinks that stretch an opponent set up the body attack later in the point. The fourth is when the score demands it. The guide’s example is a player who is down 10-6.

Outside those four cases, the guide calls the sideline a vanity shot and says the body should be the default.

Defending Against Body Shots

The guide also includes a short note on defense. Keep the paddle up and in front, slightly toward the backhand side, and soften the grip.

The guide also covers the opponent whose hands are strong. Against that kind of player, The Dink suggests changing height and pace before relying on the body. Slower dinks and resets come first. The body target then works as part of a larger plan, not as the only tool.

A Plan For The Next Session

The guide’s advice is easy to test. In the next game, a player can decide in advance to aim at the paddle-side hip, the dominant shoulder or the front foot, and to keep the sideline for the four situations the guide lists. In doubles, the player can pick one opponent and stay on that person for a few points before changing course.

The guide refers to 3.5, 4.0 and 5.0 players. The publication also links the piece to a set of related guides on body bags, chicken wings, the 1-2 trap, third-shot drops, the transition zone, return of serve, dink placement and defending body bags. Players who want to build the full plan around body targeting can use those pieces as a next step.

The core message is simple. A line gives a player nothing back when the shot misses by an inch. A body gives the player a target roughly a foot wide and several feet inside the boundary, and it hands the opponent a hard problem. The Dink asks players to give up the idea of the untouchable winner and take the steady forced error instead. For most points, according to the guide, that is the better bet.

Image: Depositphotos

About Jarrod Partridge

Jarrod Partridge is the founder and editor of Racket Chronicle and an AIPS accredited journalist. A retired sports photographer, he is based in Bali and oversees the publication’s coverage of padel, pickleball and tennis.

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